Mercenary Company

Mercenary Company

Common, Hyperspace

Ambush (After you play this unit, it may ready and attack an enemy unit.)
Overwhelm (When attacking an enemy unit, deal excess damage to the opponent's base.)

Número de carta:

381

Cost:

6

Power:

5

HP:

5

Type:

Unit

Arenas:

Ground

Aspects:

Command

Traits:

  • Trooper
  • Underworld

Unique Card:

False

Artist:

Elena Skitalets

De Star Wars: Unlimited - Spark of Rebellion

Disponible en esos paquetes:

Display
Display
Booster
Booster
Prerelease Box
Prerelease Box

* Esas estadísticas se basan en una muestra de datos y pueden contener inexactitudes.

También existe en:

Preguntas frecuentes sobre cartas

#1

Última actualización: 02/04/2024

Fuente: Official Site

Ambush is an ability that triggers at the same time as “When Played” abilities. If there is no enemy unit that can be attacked, the unit does not ready.

#2

Última actualización: 02/04/2024

Fuente: Official Site

Shields prevent all damage from a unit with Overwhelm. There is no excess damage since the defender is not defeated.

#3

Última actualización: 02/04/2024

Fuente: Official Site

If the defender is defeated during an attack before combat damage is dealt, all combat damage is considered excess damage for Overwhelm.

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